Author: David McLeod, Heavy Gear Game Development Curator
January 22nd, 2014, Blog 001
Welcome to the Heavy Gear Development Blog.
This blog will be a place to announce and discuss the new rules edition for Heavy Gear, and other related topics. One of the many fun parts of this development is that I get to define a great many things, one of which is my title. I’ve decided that being a development curator is a pretty good description of what I do. I’ll elaborate on that later, first I should introduce myself.
I came to Heavy Gear relatively recently when I worked the manager of a game store here in Canada. I was looking for a new science fiction game for the store and we started to get some in and sell people some starter armies. I started with a Peace River force, mostly because I loved the concept that an arms manufacturer would have the word peace in the title. I assumed that this must have been chosen ironically and appreciated the humor behind it. This initial hook pulled me into a story universe that is satisfyingly complex. I can not call myself a manga superfan, there are forum members who can quote line and verse from every mecha film and series ever made, but I can call myself a fan.
Submitted by Dave McLeod on Wed, 01/22/2014 - 2:09pm