Progress, progress, progress...

Deadlines are great.

 

They make you knuckle down and make decisions that have been put off for far too long. Here's a rules decision that has been made in terms of the Living Rule book, and some of the thinking and process that went into it. This rules decision is one that developed from one concept to another as I delved into the thinking behind what a Stealth technology is and what it does, and doesn't do. 

 

I'm going to use the Stealth trait as the example because it is one trait that there has been a lot of back and forth work on. The trait has settled nicely, though the why and the how of the rule, and how it functions in the game, is worthy of some discussion.

 

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